UXL and binding generators

I see some forum posts about the binding generators and UXL five months ago. Are they available to use now?

There are pre-generated Uno bindings for all iOS and Android APIs shipping with Fuse. We do not however ship the binding generators them selves.

Our focus has shifted to providing binding generators for JavaScript instead of Uno, so you’ll be able to access all APIs directly from JS soon :slight_smile:

When this is available would it be possible to use all third-party/my own Android/iOS libraries from JavaScript in Fuse?

Yup, that’s the goal. For Android/Java it’s quite straight forward. iOS libraries however come in many shapes and forms (Obj-C, C, C++) and interop complexity may vary.

Yup, that’s the goal. For Android/Java it’s quite straight forward. iOS libraries however come in many shapes and forms (Obj-C, C, C++) and interop complexity may vary.

I don’t like Obj-C so I went directly to Swift when I made an native iOS app for a customer of mine last year.

I wish swift2 would have supported than Obj-C