###OpenGL.GLTextureHandle We are using GLTextureHandle.Zero in our own code, but it is causing the preview-build to fail
<Unknown>: IUNKNOWN: Failed to compile CIL type 'MyNamespace.MyClassName': CIL field not resolved: OpenGL.GLProgramHandle.Zero (RefCount)
###WebGL StructuredNavigation.Goto(…) When StructuredNavigation.Goto(..)
is called, NavigationAnimation is calling:
$CreateDelegate(this, Fuse.Navigation.NavigationAnimation.prototype.OnNavigationStateChanged, 1469)
The second parameter becomes null/undefined and the application is crashing.
It might be caused by the defective delegate implementation on WebGL.
###WebGL FontFaces I noticed earlier that Fonts are not correctly rendered in Firefox. In the develop version of Firefox (Aurora) it is stopping with:
Could not load fontface opensans-light-af8d46aa.ttf $uno.js:212:13
Could not load fontface roboto-thin-a2195e6c.ttf $uno.js:212:13
Could not load fontface robotocondensed-bol-db9a2ce7.ttf $uno.js:212:13
Could not load fontface robotocondensed-bol-68639d3e.ttf
...
this might explain the problem in Firefox release.