When running my app in webgl (latest version 0.5.3373) it crashes on startup. It runs fine when building for dotnet
TypeError: Cannot read property 'apply' of undefined
at Object.Invoke (.build/WebGL-Debug/src/ $uno.js:675:23)
at Fuse.Navigation.Navigation.Invoke (.build/WebGL- Debug/src/Fuse/Navigation/Navigation.js:297:15)
at Object.Invoke (.build/WebGL-Debug/src/$uno.js:675:24)
at I.ForeachInList_1 (.build/WebGL-Debug/src/Fuse/Properties.js:106:28)
at Function.Fuse.Navigation.Navigation.NotifyNavigation (.build/WebGL-Debug/src/Fuse/Navigation/Navigation.js:266:28)
at I.EnsureChildAnimationState (.build/WebGL-Debug/src/Fuse/Navigation/StructuredNavigation.js:165:44)
at I.OnPlaced (.build/WebGL-Debug/src/Fuse/Navigation/StructuredNavigation.js:391:18)
at Object.Invoke (.build/WebGL-Debug/src/$uno.js:675:24)
at I.DispatchPlacement (.build/WebGL-Debug/src/Fuse/Elements/Element.js:657:29)
at Object.Invoke (.build/WebGL-Debug/src/$uno.js:675:24)
I cant really reproduce this easily outside my app, but it is testable on http://attensi.com/static/outracks/index.html.