Local Database

I don’t know about you guys, but the minimal changes in this PR I just submitted make bolavs’ fuse-sqlite library compile just fine for me.

Didn’t test it extensively, so that’s up to you.

Thanks @uldis for that. Unfortunately I still get an error:
no such table: Assessment
at Mono.Data.Sqlite.SQLite3.Prepare (Mono.Data.Sqlite.SqliteConnection cnn, System.String strSql, Mono.Data.Sqlite.SqliteStatement previous, UInt32 timeoutMS, System.String& strRemain) <0x124b281f0 + 0x00768> in :0
And no, it’s not the table name.
Without knowing the insides of Fuse, isn’t a bit weird to see a call to Mono on macOS?

Nah, a call to Mono looks perfectly fine and is not out-of-place.

Where do you get that error? Is it local preview, Android preview / build or iOS preview / build? Is it the same on all targets?

That error is on macOS local preview (Fuse 1.6). With the Fuse Preview app on Android from macOS it just says ‘SQLite was not found’.
On Win10 it doesn’t build in local preview, due to failing to load the assembly SQLiteImpl.CIL.dll , something about “enabling the loadFromRemoteSources” switch. Will try from another Win machine soon.