Hi,
I’m trying to implement Push Notifications. I’ve done everything like in the docs.
...
"Packages": [
"Fuse",
"FuseJS",
"Fuse.Scripting",
"Fuse.PushNotifications"
],
"Android": {
"GooglePlay": {
"SenderID": "myprojectid"
}
}
...
but if i write
var push = require("FuseJS/Push");
I get the following error in the monitor when i preview the app on a device:
Error message: Uncaught require(): module not found: FuseJS/Push
Did i miss something?
If preview was already running before you made changes to the .unoproj then you should try to exit / close and restart it.
I closed everything i had open and deleted the preview app on the phone. It seems to work now. Thanks for the fast answer…
Great!
In the not-too-distant future we’ll be providing functionality that’ll let you know when you’ve made a change that won’t get automatically picked up by preview.
However, the rule of thumb is that
- Adding / removing packages
- Changing compiled code (Uno or ObjC / Java)
will require preview to be rebuilt / restarted.