I noticed that Fuse uses a C# subset (Uno) internally. Would it be possible to write viewmodels and other application logic in C# ? Moreover, support for (existing) Portable Class Libraries would also be nice ?
If this is not currenly possible, what would be the steps needed to get this to work right ?
I currently do a bit of development with Xamarin and Unity3d (I specialize in C# mobile apps). While Xamarin has very nice C# ‘code behind’ features, it falls short in the presentation layer. The world needs a better all-in-one C# mobile development platform.
I should add, Unity3d originally exposed javascript as its main coding language. This is now been mostly replaced with C# due to its richer language features.