Hi,
I’m trying out Fuse on windows 10. Local preview works but testing on the device fails. After executing fuse build tandroid
, I get the log below. An app is opened on the phone. It says Connecting, ...
and after sometime I get the Failed to connect
page. I thought it was a firewall thing so disabled it but it was the same. What am I doing wrong?
E:\Playground\Fuse\Layout>fuse preview -t=android
Fuse 0.22.0 (build 6996)
Build started: FullCompile
Configuring (6.04s)
Compiling syntax tree (9.39s)
Generating code and data (18.14s)
Building Android app
1/2: libLayout.so
2/2: Layout.apk
[javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
(12.30s)
Build completed in 45.89 seconds
Build ended
Installing APK on 1 device(s)
Launching activity 'Layout'
Running logcat on 076f2129251796f2
07-22 23:28:36.132 778 788 I ActivityManager: Start proc 3312:Fuse.Preview/u0a163 for activity Fuse.Preview/.Layout
07-22 23:28:36.135 3312 3312 I art : Late-enabling -Xcheck:jni
07-22 23:28:36.193 3312 3312 D Layout : SUT: false CML: false SDK: 23
07-22 23:28:36.323 3312 3312 I Adreno-EGL: <qeglDrvAPI_eglInitialize:379>: QUALCOMM Build: 08/12/15, 70b1c55, I9e0bc0c0ce
07-22 23:28:36.507 3312 3337 D OpenGLRenderer: Use EGL_SWAP_BEHAVIOR_PRESERVED: true
07-22 23:28:36.544 3312 3312 E libEGL : eglSwapBuffersWithDamageKHR:1089 error 300d (EGL_BAD_SURFACE)
07-22 23:28:36.554 3312 3337 I OpenGLRenderer: Initialized EGL, version 1.4
07-22 23:29:39.819 3312 3312 I Layout : InternalError: UnhandledException: Failed to connect to simulator host: 192.168.5.40:63016: Connection timed out
07-22 23:29:39.819 3312 3312 I Layout : in Outracks.Simulator.GeneratedApplication<C:\ProgramData\Uno\Packages\FuseCore\0.32.11\$.uno:307>