How would you go about making a Image that is round? This worked before the latest release, but it doesn’t seem to work anymore.
void AddImgSource() { //_user.Avatar is an ImageSource mxTextureFill.Texture = _user.Avatar.GetTexture(); }
How would you go about making a Image that is round? This worked before the latest release, but it doesn’t seem to work anymore.
void AddImgSource() { //_user.Avatar is an ImageSource mxTextureFill.Texture = _user.Avatar.GetTexture(); }
The forum post didn’t post all the code i wrote… Here is the rest
Seems like some recent optimizations introduce a bug in Circle
in the latest release, messing up the texture coordinates. Thanks for reporting We’re on it!
Fixed! Will roll out soon!
This must have been the same issue I was having here! https://www.fusetools.com/developers/forums/howto_discussions/how_i_am_going_to_learn_uno_and_ux_-_color_picker
I thought I was going nuts!