Hi,
Ive been playing around with creating my own modules but I cant seem to get them to load properly. Ive tried the code from the docs (https://www.fusetools.com/docs/native-interop/native-js-modules), but still seem to get the following error:
Error: : Error message: Uncaught require(): module not found: MyLogModule
Following is the setup I am using:
MyLogModule.uno:
using Fuse;
using Fuse.Scripting;
using Uno.UX;
[UXGlobalModule]
public class MyLogModule : NativeModule
{
static readonly MyLogModule _instance;
public MyLogModule()
{
// Make sure we're only initializing the module once
if (_instance != null) return;
_instance = this;
Resource.SetGlobalKey(_instance, "MyLogModule");
AddMember(new NativeFunction("Log", (NativeCallback)Log));
}
static object Log(Context c, object[] args)
{
foreach (var arg in args)
debug_log arg;
return null;
}
}
Main.ux
<App>
<Panel>
<JavaScript>
var LogModule = require("MyLogModule");
LogModule.Log("Hello from JavaScript!");
</JavaScript>
</Panel>
</App>
LearnFuse.unoproj
{
"RootNamespace":"",
"Packages": [
"Fuse",
"FuseJS"
],
"Includes": [
"*",
"MyLogModule.uno:Source"
]
}
What am I doing wrong?