However, if you run the above method, the local preview screen will stop and you will not be able to see the ‘loading starting project …’ screen on the iPhone.
How do I run preview on iPhone?
the steps you listed appear to be right and are in line with what I would usually do. On Fuse 1.0, there is a “Preview on iOS” menu option, too.
You obviously need to connect your iOS device with USB to the computer for the initial launch and select it in XCode before running the build. The target device also has to be connected to the same WiFi network your computer is.