Fuse beta release 0.1.2214
This update includes significant under the hood restructuring. OS X performance should be improved, and a number of steps have been taken to improve general workflow and stability.
Note that these changes may have caused some minor regressions that have gone under our radar. As always we appreciate any and all bug reports.
New features
- Preview now supports both recompilation of code and refreshing of markup (simulation)
-
OSX
- Fullscreen experience enabled
Fixes and improvements
- Made auto refresh optional (on by default)
- Zoom is now bound to the more common shortcut alt+wheel
- Fixed the case where we remove data from loaded project files, thanks to Håvard
-
OSX
- Lower CPU usage
Fuse Sublime package
This update offers a minor (but useful) addition to UX completion, and reflects the recent changes in the tool where automatic reload of source files makes manual refresh obsolete.
New features
- UX attribute completion now appends ="" to attributes when completing and moves your caret for you
- Added shortcut for build-and-run (Win: F7, Mac: Cmd + E)
- Refresh has been deprecated in favor of recompile (Win: F6, Mac: shift + Cmd + r)
Fuse libs
New features
Changes
- Tapped,Clicked,DoubleTapped,DoubleClicked unified behaviour
- Animators, Triggers, and Actions changes
Uno
New features
- Cleaning a project now cleans referenced projects recursively
UnoTest
New features
- —allow-debugger flag will allow you to debug your unit tests. Please see unotest —help, or the testing tutorial for details.
- Unotest now returns non-zero when a test has failed.
Fixes and updates
- When testing several projects, the statistics at the end always said 0 tests were run and 0 failed. These numbers are now correct