What are your plans for WebGL support?
Is it possible to write native uno apps (without js) for the browser at the moment?


We had experimental support for WebGL in the past (2-3 years ago), but it is currently not actively maintained or supported. You might still get it to work under very limited circumstances, but we don’t recommend using it for anything in its current state, and any support requests regarding it will not be prioritized.

If the web is your primary target, make sure to follow us on channels like twitter and our weekly newsletter and you’ll be sure to hear about it if we ever launch official support for it again :slight_smile:

Not primary target, but it would be nice to run same uno/c# code (only OpenGL Controls) on mobile, browser and desktop.