Fuse 1.6.1
Mac OS Sierra and High Sierra
This only happens on final build in iOS.
When you click on a TextBox
after you pushed from a page with more than 4 text box the app crashes.
This is the Xcode Log:
2018-02-20 10:06:11.360544-0600 textinput[22199:9076547] [DYMTLInitPlatform] platform initialization successful
2018-02-20 10:06:11.413162-0600 textinput[22199:9076433] Metal GPU Frame Capture Enabled
2018-02-20 10:06:11.413619-0600 textinput[22199:9076433] Metal API Validation Enabled
2018-02-20 10:06:12.301643-0600 textinput[22199:9076433] [MC] Lazy loading NSBundle MobileCoreServices.framework
2018-02-20 10:06:12.302160-0600 textinput[22199:9076433] [MC] Loaded MobileCoreServices.framework
2018-02-20 10:06:12.328577-0600 textinput[22199:9076433] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
2018-02-20 10:06:12.329617-0600 textinput[22199:9076433] [MC] Reading from public effective user settings.
2018-02-20 10:06:20.182227-0600 textinput[22199:9076433] Error: Uno.Exception: Dictionary did not contain the given key
libc++abi.dylib: terminating with uncaught exception of type uThrowable: Fuse.WrapException
(lldb)
The only workaround I found was to have less than 4 TextBox
in page 1
Here is the code ready to test. Build using fuse build -tios -d
.
Happens in iOS simulator as well.
<App>
<Router ux:Name="router" />
<Navigator DefaultPath="p1">
<Page ux:Template="p1" Color="#0007" >
<JavaScript>
function changePage(){router.push("p2")}
module.exports = {changePage}
</JavaScript>
<StackPanel>
<TextBox />
<TextBox />
<TextBox />
<TextBox />
<Button Text="Let's go" Clicked="{changePage}" />
</StackPanel>
</Page>
<Page ux:Template="p2" Color="#0004" >
<StackPanel>
<TextBox />
<TextBox />
<TextBox />
<TextBox />
<TextBox />
<TextBox />
</StackPanel>
</Page>
</Navigator>
</App>