Hi everyone is my first post.
Fuse is very good tool. Good work Fuse team.
Fuse Version:
Fuse version 0.25.5 (build 7677)
I used CircularRangeBehavior and have problem on Log.
What I do wrong?
Please see log below.
Thank for help.
My Code
<RangeControl Width="100" Height="100" HitTestMode="LocalBounds" ux:Name="mySlider">
<CircularRangeBehavior MaximumRadius="410" MinimumRadius="100" StartAngleDegrees="100" EndAngleDegrees="410" />
<DataBinding Target="mySlider.Value" Key="value"/>
<Panel ux:Name="thumb" Margin="4">
<Rectangle Color="Red" Alignment="Right" Height="20" Width="20" CornerRadius="4" />
</Panel>
<ProgressAnimation>
<Rotate Target="thumb" Degrees="380" />
</ProgressAnimation>
</RangeControl>
Log
Fuse.Controls.Native.iOS.InputDispatch.HandleEvent(ObjC.Object,Fuse.Visual,Fuse.Controls.Native.iOS.UIEvent)
at Fuse.Controls.Native.iOS.InputDispatch.HandleEvent(ObjC.Object,Fuse.Visual,ObjC.Object)
at Fuse.Controls.Native.iOS.GraphicsView.OnTouch(ObjC.Object,ObjC.Object)
Object reference was null
LOG: Uno.NullReferenceException: Object reference was null
at Fuse.Gestures.CircularRangeBehavior.OnLostCapture()
at Fuse.Input.Pointer.GetHardCapturer(int)
at Fuse.Input.Pointer.RouteToCapturer(Fuse.Input.PointerEventData)
at Fuse.Input.Pointer.RoutePointerEvent(Fuse.Input.PointerEventData,Fuse.Visual)
at Fuse.Input.Pointer.RaiseReleased(Fuse.Visual,Fuse.Input.PointerEventData)
at Fuse.Controls.Native.iOS.InputDispatch.RaiseReleased(Fuse.Visual,Fuse.Input.PointerEventData)
at Fuse.Controls.Native.iOS.InputDispatch.HandleEvent(ObjC.Object,Fuse.Visual,Fuse.Controls.Native.iOS.UIEvent)
at Fuse.Controls.Native.iOS.InputDispatch.HandleEvent(ObjC.Object,Fuse.Visual,ObjC.Object)
at Fuse.Controls.Native.iOS.GraphicsView.OnTouch(ObjC.Object,ObjC.Object)
Object reference was null
LOG: Object reference was null
LOG: Failure state within a failed state. Simply ignoring that.