PaintCode like example ...

I’m looking to accomplish a task in a Fuse centric manner if it exist and is equally elegant to other know approaches.

The result being an example…

With this in mind, what is the FuseTools approach to merging a vector graphic and dynamic data?

Simliar to how one would generate an vector graphic in PaintCode:

Design it, parameterize the generated code, insert the code into a project, pass in the “count” and render the vector image sized to fit around a number at it center a.k.a. a badge with a count in the center that can range from 0 to 99999 etc…

A few approaches:

  • A FuseTools like approach ?
  • Generate it in PaintCode and wrap it up to be called from FT…
  • Do it in Cocoa wrap it up to be called from FT …
  • ?

Hi!

Fuse does not (yet) support importing from PaintCode.

However, a near future upcoming version will support importing assets from Sketch. You can build animations in fuse on top of imported assets.