pageLoaded + EvaluateJS handler is not called on iOS

OSX + fuse 0.21.0.6650, running Android and iOS device previews simultaneously.

Testing with the following code:

<App>
    <JavaScript>
    var Observable = require('FuseJS/Observable');

    var url = Observable('about:blank');

    function loadPage() {
        url.value = 'https://www.fusetools.com/'
    };

    function pageLoaded(res) {
        console.log('page was loaded: ' + JSON.stringify(res));
    };

    module.exports = {
        'loadPage': loadPage,
        'pageLoaded': pageLoaded,
        'url': url
    };
    </JavaScript>
    <ClientPanel>
        <Grid Rows="auto,1*">
            <Panel Height="80">
                <Panel Width="70%" Height="50" Alignment="Center" HitTestMode="LocalBoundsAndChildren">
                    <Text Alignment="Center" Value="Load page" FontSize="16" />
                    <Clicked>
                        <Callback Handler="{loadPage}" />
                    </Clicked>
                    <Rectangle Fill="#abc" CornerRadius="3" />
                </Panel>
            </Panel>
            <NativeViewHost>
                <WebView ux:Name="WebView" Url="{url}" Margin="10">
                    <PageLoaded>
                        <EvaluateJS Handler="{pageLoaded}">
                            return { url : document.location.href };
                        </EvaluateJS>
                    </PageLoaded>
                </WebView>
            </NativeViewHost>
        </Grid>
    </ClientPanel>
</App>

On Android everything works as expected - when clicking the “Load page” button, the page is successfully loaded into the WebView and I get my {pageLoaded} handler called and I get the console.log printed to Monitor.

On iOS, however, the page loads successfully, but I never get the {pageLoaded} handler called and nothing is logged to Monitor.

Since there are oauth2 client-side solutions that rely on being able to parse the URL after getting redirected somewhere, this is pretty much critical as they work on Android but don’t on iOS.

Hi…

I will create a ticket for this, and we’ll get back to as soon as we have any updates on this.

This is the kind of bug report we like, thanks for the feedback! =)

Same problem! :frowning: