Fuse: < 0.12 to 0.21
OS: Windows
BuildTarget: MSVC (Memory dump) Testcase: see attached file
Uno.Threading.ThreadPool.DefaultWorkItem(s) are not released from memory because of the refcount being 1. Morten and I discovered that it is referenced by a method (maybe ThreadPool.DoTask()?)
DefaultWorkItems hold on to all data which is queued on the ThreadPool and eventually lead to the crash of the app.