I’m trying to use Mask to create some visual effects. This works fine in local preview, however on iOS the background of the element i’m trying to mask is turning black for some reason. I’ve attached the code I’m using.
It works fine on Android. The problem still occurs when using another element than Text. I forgot to note that I am on Fuse 0.11, if that makes a difference
I think there’s enough differences between 5s and 6 that it could be platform specific, so let’s not open the champagne quite yet. Let us know when you’ve had a chance to try out v0.12.
OK, further debugging seems to reveal that this is caused by an OpenGL ES driver bug on Apple’s behalf. Ugh.
Luckily, I’ve managed to come up with an alternative way of doing the same thing that does not trigger said bug. I’ll see if I can get it included in upcoming releases.