Loading images in runtime [uno]

We currently save a thumbnail on the device which we would like to show to the user. Is there a good way to load images from local storage in runtime?

You can try texture2D.Load https://www.fusetools.com/learn/uno/api/uno/graphics/texture2d/load_968f99a6

Like this Image.Source = new TextureImageSource() { Texture = texture2D.Load(filename) };