hi, is there an example project with fragment shaders somewhere? thank you Bruce
Hi!
Not at this site at the moment. The Fuse libraries are available in source and have lots of draw
statements in them, which is how shaders are done in Uno.
Maybe some of the other users can share more, but for now I think you will have to have a look at the older Uno examples at the old Beta zone, e.g.
- https://beta.outracks.com/tutorials/uno_graphics_basics_GAUSS
- https://beta.outracks.com/tutorials/radial_blur
Might not be completely up to date, but might give you some pointers