On Windows 10, after a clean installation of fuse. I get this error:
fuse preview -v
Fuse 0.25.2 (build 7648)
Build started: FullCompile
Configuring
Project file: weather-app.unoproj
Search paths: C:\Program Files (x86)\Fuse\Packages, C:\ProgramData\Uno\Packages
Packages: UnoCore (0.35.8), Fuse.Designer (0.35.12), Uno.Collections (0.35.0), Uno.Geometry (0.35.0), Uno.Net.Sockets (0.35.8), Uno.Threading (0.35.8), FuseCore (0.35.12), Fuse.Motion (0.35.12), Fuse.Animations (0.35.12), Fuse.Drawing (0.35.12), Uno.Net.Http (0.35.8), Experimental.Http (0.35.12), Experimental.TextureLoader (0.35.0), Fuse.Drawing.Planar (0.35.12), Fuse.Scripting (0.35.12), Fuse.Triggers (0.35.12), Fuse.Elements (0.35.12), Fuse.Controls.Native (0.35.12), Fuse.Drawing.Batching (0.35.12), Fuse.Drawing.Meshes (0.35.12), Fuse.Drawing.Primitives (0.35.12), Fuse.Drawing.Polygons (0.35.12), Fuse.Drawing.Paths (0.35.12), Fuse.Entities (0.35.12), Fuse.Gestures (0.35.12), Fuse.Navigation (0.35.12), Uno.Data.Json (0.35.0), Fuse.Scripting.Duktape (0.35.12), Fuse.Scripting.JavaScriptCore (0.35.12), Fuse.Scripting.Jurassic (0.35.12), Fuse.Scripting.V8 (0.35.12), Uno.Testing (0.35.8), Fuse.Reactive (0.35.12), Fuse.Controls (0.35.12), Fuse.Controls.Panels (0.35.12), Fuse.Effects (0.35.12), Fuse.Controls.Primitives (0.35.12), Fuse.Controls.ScrollView (0.35.12), Fuse.Android (0.35.12), Fuse.Controls.Navigation (0.35.12), Fuse.Controls.Video (0.35.12), ObjC (0.35.1), Experimental.iOS (0.35.1), Fuse.iOS (0.35.12), Fuse.Controls.WebView (0.35.12), Fuse.Desktop (0.35.12), Fuse.FileSystem (0.35.12), Fuse.Physics (0.35.12), Fuse.Storage (0.35.12), Fuse.UserEvents (0.35.12), Uno.Data.Xml (0.35.0), Fuse (0.35.12), Fuse.Platform (0.35.12), Polyfills.Window (0.35.12), FuseJS (0.35.12), Android (0.35.1), Outracks.Simulator.Protocol.Uno (0.0.0), Outracks.Simulator.Reflection.Uno (0.0.0), Outracks.Simulator.Client.Uno (0.1.0), weather-app (0.0.0)
Output dir: build\Local\Preview
(1,118.18 ms)
Compiling syntax tree (103.68 ms)
FATAL ERROR: Failed to load 'C:\Program Files (x86)\Fuse\x86\uAsset.dll'. %1 is not a valid Win32 application (pass --trace for stack trace)
Build ended