DrawContext no longer have InverseProjection

Is that changed location or is it gone for good? I used it to make pretty neat pixels.

We moved to a unified camera model for 2D/3D. The names were also clarified. I think what you’re looking for is DrawContext.Camera.ProjectionTransformInverse or maybe the inverse of ViewProjectionTransform.

Thanks, I think dc.Camera.ProjectionTransformInverse was the one.