Hello, I saw the video of the notifications but not sure how to use that to play a local audio file ?
I have only recently started using fuse so I would love a little guidance.
<Panel> <Button> </Button> </Panel>
Thank you !
Hello, I saw the video of the notifications but not sure how to use that to play a local audio file ?
I have only recently started using fuse so I would love a little guidance.
<Panel> <Button> </Button> </Panel>
Thank you !
Hello,
As of 0.9.11, Fuse doesn’t have an UX API for playing sound, sorry.
It is definitely on the way though, and you can play sound using Uno/foreign code.
I’ve used the Experimental.Audio to add audio to my apps/games. Made this little example:
https://www.apexvj.com/upload/PlayAudio.rar
Note that this doesn’t work in Preview, because currently you cannot call Uno methods in Preview, but works with DotNetExe build and when compiled to device.