Android Live Preview: Unable to resolve project target 'android-19

How do I fix this…

Using Uno

Chizoms-Air:JustMe chizom$ uno build -t=android -v Uno 0.20.1-OSX (build 902)

Configuring Project file: JustMe.unoproj Search paths: /Applications/Fuse.app/Contents/Packages, /usr/local/share/uno/Packages Packages: UnoCore (0.20.1), Fuse.Designer (0.19.3), Uno.Collections (0.20.1), Uno.Geometry (0.20.1), Uno.Threading (0.20.1), ObjC (0.20.1), Experimental.iOS (0.20.1), FuseCore (0.19.3), Experimental.Physics (0.19.3), Fuse.Animations (0.19.3), Fuse.Drawing (0.19.3), Fuse.Drawing.Batching (0.19.3), Fuse.Drawing.Meshes (0.19.3), Fuse.Drawing.Planar (0.19.3), Uno.Net.Http (0.20.1), Experimental.Http (0.19.3), Fuse.Triggers (0.19.3), Android (0.20.2), Experimental.TextureLoader (0.20.1), Fuse.Elements (0.19.3), Fuse.Drawing.Primitives (0.19.3), Fuse.Drawing.Polygons (0.19.3), Fuse.Drawing.Paths (0.19.3), Fuse.Entities (0.19.3), Fuse.Gestures (0.19.3), Fuse.Navigation (0.19.3), Fuse.Shapes (0.19.3), Fuse.Controls (0.19.3), Fuse.Effects (0.19.3), Fuse.Physics (0.19.3), Fuse.BasicTheme (0.19.3), Fuse.Video (0.19.3), Fuse.Themes (0.19.3), Fuse.Camera (0.19.3), Fuse.Storage (0.19.3), Fuse.Vibration (0.19.3), Fuse.Launcher (0.19.3), Fuse.UserEvents (0.19.3), Fuse.GeoLocation (0.19.3), Fuse.Scripting (0.19.3), Uno.Data.Json (0.20.1), Fuse.Scripting.Duktape (0.19.3), Fuse.Scripting.JavaScriptCore (0.19.3), Fuse.Scripting.Jurassic (0.19.3), Uno.Net.Sockets (0.20.1), Fuse.Scripting.V8 (0.19.3), Fuse.Reactive (0.19.3), Fuse.Android (0.19.3), Fuse.Desktop (0.19.3), Fuse.iOS (0.19.3), JustMe Output dir: .build/Android-Debug (3,702.11 ms)

Parsing source code (7,397.78 ms)

Compiling syntax tree (21,564.46 ms)

Generating code and data

  • 319 namespaces stripped.
  • 5212 types stripped.
  • 47467 fields stripped.
  • 102673 functions stripped.
  • 482 classes sealed.
  • 922 functions sealed.
  • 218 functions stripped from vtable. (37,328.82 ms)

Building native target sh .build/Android-Debug/build.sh 1/2: libJustMe.so

2/2: JustMe-debug.apk Buildfile: /Users/chizom/Documents/AndroidProject/JustMe/.build/Android-Debug/build.xml

-set-mode-check:

-set-debug-files:

-check-env: [checkenv] Android SDK Tools Revision 24.4.1 [checkenv] Installed at /Users/chizom/Library/Android/sdk

-setup: [echo] Project Name: JustMe [gettype] Project Type: Application

-set-debug-mode:

-debug-obfuscation-check:

-pre-build:

-build-setup: [getbuildtools] Using latest Build Tools: 22.0.1 [echo] Resolving Build Target for JustMe…

BUILD FAILED /Users/chizom/Library/Android/sdk/tools/ant/build.xml:538: Unable to resolve project target ‘android-19’

Total time: 1 second

(exit code: 1)

(unknown): E0000: Native build failed (2,012.41 ms)

Build completed in 72.02 seconds. 0 Warning(s) 1 Error(s)

Error Summary

(unknown): E0000: Native build failed FATAL ERROR: Build failed.

Hi,

fuse install android should fix it, however if not try /Users/chizom/Library/Android/sdk/tools/android update sdk -a -u -s -t android-19 to force install android platform 19 (Based on your error message Unable to resolve project target 'android-19')

It works. Thanks so much. I hope this helps someone in the future. I have a question: If I want to teach a newbee how to use fuse on youtube, am I permitted to? Because I Have a feeling Fuse is the future

Great to hear it’s working!

If you want make tutorials about Fuse on YouTube, a blog or whatever, please go ahead! :slight_smile: And don’t hesitate to ask if you have any questions.