After I upgraded 0.31 get errors.

Hi,

After I upgraded 0.31 get errors. How can I fix it?

Clean completed

Fuse 0.31.0 (build 8955)
Build started: FullCompile
Configuring
HomeScreen.uno(4.15): E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
/Users/macmini/workspace/fuse/myProject/HomeScreen.uno(4,16,4,23): Error E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
HomeScreen.uno(5.15): E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
/Users/macmini/workspace/fuse/myProject/HomeScreen.uno(5,16,5,23): Error E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
HomeScreen.uno(6.15): E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
/Users/macmini/workspace/fuse/myProject/HomeScreen.uno(6,16,6,23): Error E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
HomeScreen.uno(7.15): E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
/Users/macmini/workspace/fuse/myProject/HomeScreen.uno(7,16,7,23): Error E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
ModalJS.uno(8.15): E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?
/Users/macmini/workspace/fuse/myProject/ModalJS.uno(8,16,8,23): Error E3111: 'Android' does not contain type or namespace 'android'. Could you be missing a package reference?

Build completed in 9.31 seconds
    5 errors
Build ended
fuse: Failed to compile project

HomeScreeen.uno

using Uno;
using Uno.Collections;
using Fuse;
using Android.android.os;
using Android.android.app;
using Android.android.content;
using Android.android.net;
using Android.Base;
using Fuse.Triggers.Actions;

public class HomeScreen : TriggerAction
{
	protected override void Perform(Node target)
	{
		if defined(Android)
		{
			Activity.GetAppActivity().finish();
		}
	}
}

I solved the problem in the following way.

HomeScreen.uno

using Uno;
using Uno.Collections;
using Fuse;
using Fuse.Android;
using Fuse.Triggers.Actions;

public class HomeScreen : TriggerAction
{
	protected override void Perform(Node target)
	{
		if defined(Android)
		{
			Activity.GetAppActivity().finish();
		}
	}
}
```

The Android/iOS Uno bindings are no longer shipping with Fuse after 0.31. Please rewrite any code using bindings to foreign code.

https://www.fusetools.com/docs/native-interop/foreign-code