Redrawing shapes seems to leak memory on iOS

https://dl.dropboxusercontent.com/u/1881490/OpenCircleProject.zip

Running this app on ios will make it run out of memory quite quick (0.5 MB pr second). It is basically a custom shape that is a circlular progress bar (https://dl.dropboxusercontent.com/u/1881490/OpenCircle.png) that runs from 0 to 100% repeateadly.

Runs fine in dotnet

Thanks for reporting, it’s in the queue :slight_smile: