Random number generator

How can I generate a random number? I find the Random class in the API Documentation but I fail to understand how to use it.

Thanks.

I have the same question. Can anyone provide the example? Big Thanks!

var random = new Random(17); // or use (int)Uno.Diagnostics.Clock.GetTicks() to generate seed

random.NextInt(); // random int
random.NextInt(3, 5); // random int at range [3, 5]

random.SetSeed(43);

random.NextFloat(0.05f, 0.95f); // random float
random.NextFloat();

random.NextFloat2(); // random float2 structure

Problem solved. Thanks for your help.