gives runtime exception:
System.NullReferenceException: Object reference not set to an instance of an object
at Fuse.Resources.HttpImageSourceImpl+BackgroundLoad.UIFailCallback () [0x00000] in <filename unknown>:0
Just reporting that this issue has not been fixed yet.
Possible bug is in
BackgroundLoad's ctor where
_fail doesn’t get assigned to the
There’s even an empty line for that:)
UIFailCallback() call then causes runtime exception because of calling
_fail is always
(I’m still curious however why
TextureLoader fails in some cases.)
Could someone from the team reflect on this, please?
Sorry for the late reply. We have this issue on file with high priority. Someone will look at it shortly.
This has now been fixed. There was two bugs:
The server doesn’t report this image as a content type
image/jpeg as is normal, instead it reported the content type as "application/octet-stream`, which our texture loader didn’t handle. I’ve patched this up now.
The HttpImageSource implementation didn’t report the error correctly, and chose to crash instead of just silently logging the error.
Thanks for reporting, and thanks for your patience. This fix should roll out in about a week from now.
Please include the patch in the upcoming 0.10.x release. Just tried with the latest qa release and this super annoying bug is still there:(