I’m building a little game , when a user click on a face its change to the other face smoothly , i already see a code sample like this here , but i can’t find it . i already tested 3D rotation following this example by adding viewport , but didnt get it working like i want
Also: what do you mean by “smooth” and what constitutes “not perfect” and “not what I want”? It’s hard to understand what you want to achieve and what’s not working with your current solution since you’re not describing what it is you want. when a user click on a face its change to the other face smoothly doesn’t mean anything.
As a wild stab in the dark: I see you have an easing curve on – try experimenting with different easing curves or simply use Linear – it’s what I would expect you to use if you want smooth motion.