Apart from the use of MultiDensityImageSource and importing Sketch. Is there a plan to support other vector formats like SVG?
Hi,
Yes, this is planned, but it can take some time. We want to nail a proper high level drawing API in connection with this.
Thanks Anders. Great to know. Will stick to MultiDensityImageSource at the moment then.
Is there a way to support svg files?
At the moment there is no direct SVG file support, but you can use Path with Data
to draw vector shapes.
Take a look at this example on how to use different vector components in UX Markup.
Is there way for animating Path? Like this.
<App>
<Panel Background="#fff">
<Path ux:Name="SVG" Data="M0.5,0.656478748 L0.5,145.5 L145.331807,145.5 L111.758978,31.3260296 L0.5,0.656478748 Z" Color="#000" Width="30"/>
<WhilePressed>
<Change SVG.Data="M0.5,61.3849306 L0.5,206.5 L145.664228,206.5 L229.77838,0.732315632 L0.5,61.3849306 Z" Duration="0.3"/>
</WhilePressed>
</Panel>
</App>
@Junseok Kim: what a coincidence! We recently shipped a Fuse version that, indeed, allows you to animate paths. See this video by Mortoray for more details.
@Uldis: wow, can I make a rectangle into a circle with animation using this? I didn’t look into enough yet, but I’ll try that!
@Junseok Kim: I’ll just point out that a Rectangle
can be made into a circle by just animating the CornerRadius
property:
<App>
<Rectangle ux:Name="rect" Width="100" Height="100" Color="#18f" Alignment="Center">
<WhilePressed>
<Change rect.CornerRadius="width(rect)/2" Duration="0.32" Easing="QuadraticOut" />
</WhilePressed>
</Rectangle>
</App>
@uldis My question was not enough I’m wondering I can make path animation like in this link. https://codepen.io/noahblon/pen/IhLFK?limit=all&page=13&q=svg
I guess you could. Watch that video I linked and let us know how that goes!
Want to cast my vote for SVG support, all of my visual assets are vectors and I would rather keep it that way in the apps I write. Multi-sized PNGs are just a pain and eat up too much storage.
Seems like there has been enough interest in the community to put this on the roadmap at some point.