# Redrawing shapes seems to leak memory on iOS

**URL:** https://forums.fusetools.com/t/redrawing-shapes-seems-to-leak-memory-on-ios/3768
**Category:** Bug Reports
**Created:** [April 19, 2015, 10:44am UTC](https://forums.fusetools.com/t/redrawing-shapes-seems-to-leak-memory-on-ios/3768 "2015-04-19T10:44:13Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Havard\_Homb](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/havard_homb/32/229_2.png) [@Havard\_Homb](https://forums.fusetools.com/u/Havard_Homb)
#### Post date: [April 19, 2015, 10:44am UTC](https://forums.fusetools.com/t/redrawing-shapes-seems-to-leak-memory-on-ios/3768/1 "2015-04-19T10:44:13Z")

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[https://dl.dropboxusercontent.com/u/1881490/OpenCircleProject.zip](https://dl.dropboxusercontent.com/u/1881490/OpenCircleProject.zip)

Running this app on ios will make it run out of memory quite quick (0.5 MB pr second). It is basically a custom shape that is a circlular progress bar ([https://dl.dropboxusercontent.com/u/1881490/OpenCircle.png](https://dl.dropboxusercontent.com/u/1881490/OpenCircle.png)) that runs from 0 to 100% repeateadly.

Runs fine in dotnet

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### Author: ![Anders\_Lassen](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/anders_lassen/32/522_2.png) [@Anders\_Lassen](https://forums.fusetools.com/u/Anders_Lassen)
#### Post date: [April 20, 2015, 1:50pm UTC](https://forums.fusetools.com/t/redrawing-shapes-seems-to-leak-memory-on-ios/3768/2 "2015-04-20T13:50:32Z")

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Thanks for reporting, it’s in the queue 🙂
