# Error E0200 Android build failed

**URL:** <https://forums.fusetools.com/t/error-e0200-android-build-failed/1855>\
**Category:** General\
**Created:** [March 24, 2016, 4:44am UTC](https://forums.fusetools.com/t/error-e0200-android-build-failed/1855 "2016-03-24T04:44:25Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![cesarurenomartinez](https://avatars.discourse-cdn.com/v4/letter/c/6f9a4e/32.png) [@cesarurenomartinez](https://forums.fusetools.com/u/cesarurenomartinez)\
**Post date:** [March 24, 2016, 4:44am UTC](https://forums.fusetools.com/t/error-e0200-android-build-failed/1855/1 "2016-03-24T04:44:25Z")

</div>

I’m on Windows 8.1, when I try run my project on Android, I get this error

```auto
Build started: FullCompile
Configuring
(11,490.79 ms)

Compiling syntax tree
(14,992.85 ms)

Generating code and data
(77,870.83 ms)

Building Android app
1/2: libanglednavigation.so
2/2: angled-navigation.apk

BUILD FAILED
C:\Users\Cesar\Desktop\angled-navigation\build\Android\Preview\angled-navigation
\app\src\main\build.xml:90: Cannot find C:\AndroidGameMaker\sdk\tools\ant\build.
xml imported from C:\Users\Cesar\Desktop\angled-navigation\build\Android\Preview
\angled-navigation\app\src\main\build.xml

Total time: 0 seconds
(unknown): E0200: Android build failed -- rerun with '-v' for more information
?: Error E0200: Android build failed -- rerun with '-v' for more information
(47,752.82 ms)

Build completed in 152.13 seconds.
    0 Warning(s)
    1 Error(s)

Error Summary
-------------

(unknown): E0200: Android build failed -- rerun with '-v' for more information
Checking if C:\Program Files\Java\jdk1.8.0_73 exists.
C:\Program Files\Java\jdk1.8.0_73 was found.
Checking if JDK is corrupt
jdk was found.
Checking if C:\AndroidGameMaker\sdk exists.
C:\AndroidGameMaker\sdk was found.
Checking if C:\AndroidGameMaker\sdk\tools exists.
C:\AndroidGameMaker\sdk\tools was found.
Checking if Android SDK is corrupt.
Checking if all required Android components are installed.
androidsdk was found.
Checking if C:\AndroidGameMaker\android-ndk-r10e\ndk-build exists.
C:\AndroidGameMaker\android-ndk-r10e\ndk-build was found.
Checking if C:\AndroidGameMaker\android-ndk-r10e\toolchains exists.
C:\AndroidGameMaker\android-ndk-r10e\toolchains was found.
Checking if C:\AndroidGameMaker\android-ndk-r10e\prebuilt exists.
C:\AndroidGameMaker\android-ndk-r10e\prebuilt was found.
androidndk was found.
Checking if C:\Users\Cesar\AppData\Local\Fusetools\Fuse\Android\Ant exists.
C:\Users\Cesar\AppData\Local\Fusetools\Fuse\Android\Ant was found.
Checking if Ant is corrupt
ant was found.
Build ended
fuse: Failed to compile project
Press any key to exit.

```

Somebody know how fix this error?

---

<div class="post-metadata">

**Author:** ![Baggers](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/baggers/32/665_2.png) [@Baggers](https://forums.fusetools.com/u/Baggers)\
**Post date:** [April 1, 2016, 10:23am UTC](https://forums.fusetools.com/t/error-e0200-android-build-failed/1855/2 "2016-04-01T10:23:20Z")

</div>

Hi there, sorry to hear about the issue

Is this an android preview or a full build?

Is it correct? do the file `C:\AndroidGameMaker\sdk\tools\ant\build. xml' and 'C:\Users\Cesar\Desktop\angled-navigation\build\Android\Preview \angled-navigation\app\src\main\build.xml` exist?

If you run `fuse install android` and rebuild does anything change?

Is seems that AndroidGameMaker contains the android sdk. How up to date is that? Try running `C:\AndroidGameMaker\sdk\tools\android.bat` and seeing if there are updates available.

Looking forward to hearing the results Chris
