# Can Fuse apps be deployed to Windows and OS X?

**URL:** <https://forums.fusetools.com/t/can-fuse-apps-be-deployed-to-windows-and-os-x/7353>\
**Category:** How-to Discussions\
**Created:** [August 23, 2018, 1:23am UTC](https://forums.fusetools.com/t/can-fuse-apps-be-deployed-to-windows-and-os-x/7353 "2018-08-23T01:23:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![justsomeguy](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/justsomeguy/32/766_2.png) [@justsomeguy](https://forums.fusetools.com/u/justsomeguy)\
**Post date:** [August 23, 2018, 1:23am UTC](https://forums.fusetools.com/t/can-fuse-apps-be-deployed-to-windows-and-os-x/7353/1 "2018-08-23T01:23:02Z")

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Hello! I realize that Fuse is specifically designed for iOS and Android development, but can Fuse-made apps be deployed to Windows and macOS?

On [https://fuseopen.com/features/](https://fuseopen.com/features/):

> With a shared codebase in UX Markup and JavaScript applications can be deployed to both iOS and Android as well as Windows and OSX.

Yet on [https://fuseopen.com/docs/basics/supported-platforms.html](https://fuseopen.com/docs/basics/supported-platforms.html):

> **Fuse currently exports to:**
> 
> - Android 4.1 ( _Jelly Bean_ , API level 16) and newer.
> - iOS 8.0 and newer.

Thank you!

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<div class="post-metadata">

**Author:** ![justsomeguy](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/justsomeguy/32/766_2.png) [@justsomeguy](https://forums.fusetools.com/u/justsomeguy)\
**Post date:** [August 27, 2018, 2:47pm UTC](https://forums.fusetools.com/t/can-fuse-apps-be-deployed-to-windows-and-os-x/7353/2 "2018-08-27T14:47:44Z")

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It looks like the answer is yes, but it may require a combination of Visual Studio and command line compilation (although it’s still slightly unclear). Per the documentation on the [Uno repo](https://github.com/fuse-open/uno), once you set up the Uno compiler, it will compile Uno (C#-alike) code to code that will work on all platforms:

> Uno is used on macOS and Windows, and makes native apps for the following platforms:
> 
> - Android
> - iOS
> - macOS (native or Mono)
> - Windows (native or .NET)

It’s still unclear to me whether you can use Fuse to make an end-to-end app for macOS and Windows in the same way you can for iOS/Android, or if it’s bundled into a set of C++ code that can be referenced from Swift/C#, or what the compilation process is like.
