# 2byte-language(Korean) not support.

**URL:** <https://forums.fusetools.com/t/2byte-language-korean-not-support/5867>\
**Category:** Bug Reports\
**Created:** [August 5, 2015, 7:15am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867 "2015-08-05T07:15:39Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![javaoracle](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/javaoracle/32/94_2.png) [@javaoracle](https://forums.fusetools.com/u/javaoracle)\
**Post date:** [August 5, 2015, 7:15am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867/1 "2015-08-05T07:15:39Z")

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![file](https://s3.us-east-2.amazonaws.com/fuse-legacy-forum-assets/R2nU1VgC4a1K-legacy-files-gBHw90tDOCbof4Hd-bUWrVtLD0TQ9OpyyHVgJXMId.png)

OS: windows 7 64bit (Korea) fuse version: Uno: 0.5.3309-Win32 source: [https://www.fusetools.com/developers/examples/todoapp](https://www.fusetools.com/developers/examples/todoapp)

we try to change button text “OK” to “해봐”, but we can not view korean character(“해봐”) on button.

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**Author:** ![Anders\_Lassen](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/anders_lassen/32/522_2.png) [@Anders\_Lassen](https://forums.fusetools.com/u/Anders_Lassen)\
**Post date:** [August 5, 2015, 7:55am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867/2 "2015-08-05T07:55:33Z")

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Hi!

In the current version of Fuse, you have to use a Font file (.ttf or .otf) that actually contains those characters, because the current text renderer does not automatically support fallback fonts.

A new text rendering system which is based on the native text rendering will roll out soon. This will support all characters in Unicode.

Thanks for your patience!

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**Author:** ![0101rgb](https://avatars.discourse-cdn.com/v4/letter/0/eb9ed0/32.png) [@0101rgb](https://forums.fusetools.com/u/0101rgb)\
**Post date:** [August 19, 2015, 1:29am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867/3 "2015-08-19T01:29:57Z")

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I success to use Korean on Fuse App.

My env is OS X 10.10.4, Fuse 0.5.3373

1. Put the font file(.ttf) into the project directory The font file cannot have capital character(A-Z), only a-z
2. In the \*.ux file, use The class name must be equal to the font file name.

- And in the \*.ux file, guess I hope to apply to button, \ \blah-blah-blah\ \

I can display korean iff this form.

Good Bye 🙂

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**Author:** ![youngtae.do](https://avatars.discourse-cdn.com/v4/letter/y/ccd318/32.png) [@youngtae.do](https://forums.fusetools.com/u/youngtae.do)\
**Post date:** [March 17, 2016, 6:20am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867/4 "2016-03-17T06:20:52Z")

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Hi, It seems we still need to copy fonts in project directory. Hope you to fix this problem sooner.

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**Author:** ![Anders\_Lassen](https://yyz1.discourse-cdn.com/flex035/user_avatar/forums.fusetools.com/anders_lassen/32/522_2.png) [@Anders\_Lassen](https://forums.fusetools.com/u/Anders_Lassen)\
**Post date:** [March 17, 2016, 6:58am UTC](https://forums.fusetools.com/t/2byte-language-korean-not-support/5867/5 "2016-03-17T06:58:37Z")

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Hi!

This fix was rolled out a long time ago for Android and iOS. However, Local desktop preview stil uses the old text renderer. Its on our list of things 🙂
